if (GetTarget() == nil) then
Target("Johnnosaurus");
elseif (GetTarget() ~= nil) then
repeat
Sleep(100);
until GetTarget():IsMyPartyMember() == true;
if (GetTarget():IsAlikeDeath() == false) then
Command("/useskill Horn Melody");
Sleep(800);
Command("/useskill Drum Melody");
Sleep(800);
Command("/useskill Pipe Organ Melody");
Sleep(800);
Command("/useskill Guitar Melody")
Sleep(800);
Command("/useskill Harp Melody");
Sleep(800);
Command("/useskill Daring Sonata");
Sleep(800);
Command("/useskill Lute Melody");
Sleep(800);
Command("/useskill Warrior's Harmony")
Sleep(800);
Command("/useskill Prevailing Sonata");
Sleep(800);
Command("/useskill Daring Sonata");
Sleep(800);
Command("/useskill Refreshing Sonata");
Sleep(800);
Command("/leave")
Sleep(5000);
end;
end;
------------------------------
if (GetTarget():GetHpPercent()<70.0) then
UseSkill(11570, false, false); -- Healing Melodyend;
end;